Controversy · comment analysis

Who's really to blame for Elder Scrolls 6's delays: Todd Howard or Microsoft?

What YouTube comments actually reveal about who's responsible for the ES6 mess, backed by numbers.

Updated: 14/07/2026 less active

Less active topic: the discussion has quietened down and this page is no longer refreshed. The figures and quotes below date from 14/07/2026 and are kept as an archive.

Commenters split between blaming Todd Howard personally, seen as passionate but out of touch, and Microsoft/Bethesda's structural mismanagement. This debate accounts for roughly 18% of discussions around the game since 2018.

The context

On June 10, 2018, at Bethesda's E3 conference, Todd Howard officially announced The Elder Scrolls VI with a brief teaser trailer, confirming the title was in pre-production and would launch after Fallout 76 and Starfield.

On September 21, 2020, Microsoft announced it would acquire ZeniMax Media, Bethesda's parent company, for $7.5 billion; the deal closed in March 2021, folding Bethesda Game Studios into Xbox Game Studios.

In June 2023, Xbox chief Phil Spencer told an FTC hearing the game remained "five plus years away." By late August 2023, Bethesda's Pete Hines confirmed the title had exited pre-production and entered active development as Starfield's launch approached.

In July 2026, Xbox layoffs affected more than 50 Bethesda Game Studios employees; several staff members, quoted by IGN, voiced fears of delays and increased workload, with no official release date announced to date.

Sources: Microsoft to acquire ZeniMax Media and its game publisher Bethesda Softworks · The Elder Scrolls 6 is out of 'pre-production' but Pete Hines says it will be 'years' before we hear more · A breakdown of everything we know so far about The Elder Scrolls 6 · The Elder Scrolls 6 Will Suffer Because of Xbox Layoffs, Bethesda Staff Say

Factual background compiled from public sources — the debate analysis below relies exclusively on the comments.

How we got here

as told by the comments
June 2018: the teaser that started it all

The 36-second teaser drops and immediately sparks jokes about the coming wait, without yet pointing fingers at anyone specific.

2021-2022: Fallout 76 and Starfield on trial

As Starfield disappoints, commenters start suggesting Bethesda sacrificed ES6 for other projects, opening the responsibility debate.

November 2022: the Lex Fridman interview

Todd Howard speaks at length about his passion for the series; some commenters see it as proof of genuine dedication despite criticism.

2023: development finally begins

The revelation that development only truly began in 2023, five years after the teaser, crystallizes accusations of corporate mismanagement.

Late 2025: the Microsoft acquisition as a framing device

Commenters increasingly link the teaser to boosting the acquisition price for Microsoft, shifting blame toward corporate structure.

January 2026: talent departures spark a new wave of criticism

The departure of figures like Kurt Kuhlmann reignites the debate, with some seeing it as a team problem rather than a vision problem, reviving the Todd vs Microsoft question.

The Elder Scrolls VI

~18% of the discussion on this game

On ES6, the responsibility debate mostly centers on whether Todd Howard mismanaged priorities personally, or whether Microsoft/Bethesda structurally failed to organize development. Both camps use the same facts (delays, Starfield, Fallout 76) to reach opposite conclusions.

Blame Todd Howard 45 %

Some argue Todd Howard personally chose the creative direction (via Emil Pagliarulo) over other internal voices, and thus bears final responsibility for the choices made.
« Couldn't be more clear in the final sentence... but in the end... it was Todd who decided on Emil's direction instead of Kurt Kuhlmann's... he is the ONE to blame... »
— @rodolfoalvim · ♥ 27 · translated · see original ↗
Others feel his displayed passion no longer excuses the results of Fallout 76 and Starfield, which they attribute directly to him as the studio's figurehead.
« I wouldn't trust Todd Howard to make me coffee. »
— @DGiovanni · ♥ 1 k · translated · see original ↗
A recurring argument points to the lack of talent in the current team compared to those who made Morrowind or Oblivion, under Howard's leadership.
« I just don't think Bethesda has the talent anymore. The people that built the Elder Scrolls classics aren't there. »
— @Dke721 · ♥ 983 · translated · see original ↗

Blame Microsoft/corporate structure 55 %

Many point out that the teaser may have been released to inflate the Zenimax acquisition price, revealing a financial rather than creative logic.
« I believe the only reason that the Elder Scrolls teaser was made was to increase the stock price of Zenimax which was Bethesda's owner, before it was sold to Microsoft for many billions. »
— @1987Liono · ♥ 1 k · translated · see original ↗
Others feel Microsoft, having spent billions to acquire Bethesda, should have provided more oversight rather than letting the studio operate without accountability.
« It's been time to panic since Starfield released. The fact that Microsoft spent billions to buy Bethesda only to let them churn out pure slop without oversight is the dumbest business decision in the gaming sphere. »
— @sumfgg0tt678 · ♥ 1 k · translated · see original ↗
A recurring argument describes the classic pattern of large corporations taking over and destroying quality, a phenomenon commenters say they've seen "a thousand times" elsewhere in the industry.
« Wow, so weird. Large corporation steps in and everything goes to shit. There's a story we've only ever heard one or two thousand times before. »
— @Holktube · ♥ 1 k · translated · see original ↗
Where the debate standsThe debate remains active and balanced, without clear consensus: commenters oscillate between blaming Todd Howard personally and blaming the Microsoft/Bethesda structure, often citing the same facts. The recent trend, following 2025-2026 revelations about talent departures, leans slightly toward structural rather than personal criticism.

Frequently asked questions

Who do commenters blame most for Elder Scrolls 6's delays?
The corpus leans slightly toward blaming Microsoft and Bethesda's corporate structure (~55%), though Todd Howard remains personally targeted (~45%) for his creative and prioritization choices.
Is the Microsoft acquisition seen as a cause of the problem?
Yes, a significant portion of comments link the 2018 teaser to a financial strategy tied to the acquisition, and criticize Microsoft for lacking oversight since then.
Are Fallout 76 and Starfield used as evidence in this debate?
Constantly. Both games serve as evidence for either camp: either as Todd Howard's personal failure, or as a symptom of poor resource allocation by the corporate structure.
Does this responsibility debate extend beyond ES6 to other games?
In this corpus, the debate stays centered on Elder Scrolls 6, but commenters regularly bring in comparisons to Fallout 76 and Starfield as supporting or mitigating evidence.
Analysis built from 360 public YouTube comments on the tracked videos — updated on 14/07/2026. Our methodology