Are video game prices becoming excessive?
What the comments on The Blood of Dawnwalker and Fire Emblem: Fortune's Weave really reveal, with the numbers to back it up.
The context
Since the Nintendo Switch 2 launched in June 2025, several publishers have raised the standard AAA game price, long set at $60, first to $70 and then $80 for some titles (Mario Kart World, The Outer Worlds 2 on Xbox), sparking public discussion over this new pricing tier.
Rebel Wolves and Bandai Namco announced The Blood of Dawnwalker on December 15, 2024. When detailing its editions, they set the Standard Edition at $60, while the Eclipse and Day One editions were priced at $70. The game is scheduled to release on September 3, 2026, for PC, PS5, and Xbox Series X|S.
Fire Emblem: Fortune's Weave was announced by Nintendo on September 12, 2025, during a Nintendo Direct. On June 9, 2026, Nintendo revealed pricing of $69.99 digitally and $79.99 physically, with a special edition at $119.99. It is set to launch on September 17, 2026, for Switch 2.
Sources: Fire Emblem: Fortune's Weave Price And Box Art Revealed – Nintendo Life · New Fire Emblem confirmed to cost $80 boxed – Video Games Chronicle · The Blood of Dawnwalker Editions Guide and PC Requirements – VULKK.com · Will Video Game Prices Go Up in 2026? Industry Analysts Weigh In – Operation Sports
Factual background compiled from public sources — the debate analysis below relies exclusively on the comments.
How we got here
as told by the commentsBefore any price backlash, Dawnwalker builds quiet hype (pre-orders, imagined mods), while on Fortune's Weave a first comment already defends the $80 price as standard Nintendo fare.
Dawnwalker's gameplay demo crystallizes the debate: visuals seen as dated spark the first "this isn't worth $70" comments as soon as the video drops.
The price-versus-quality comparison intensifies on Dawnwalker, with some cancelling collector's editions while others pledge to support the studio despite visual flaws.
The topic resurfaces on Fortune's Weave through price comparisons with other Nintendo titles, with defenders citing the expected hours of content as justification.
Both camps settle into position: an outspoken boycott of rising AAA prices on one side, loyalty to the creators or the content on offer on the other.
The Blood of Dawnwalker
~7% of the discussion on this gameOn Dawnwalker, the price debate ignites right after the July 1 gameplay reveal, as visuals seen as dated fuel the claim that $70 is too much for this level of polish. Some players still back the studio, citing its smaller budget against AAA giants.
Boycott 65 %
Understanding 35 %
Fire Emblem: Fortune's Weave
~6% of the discussion on this gameOn Fortune's Weave, price talk stays marginal but resurfaces through comparisons with other Nintendo titles at the same price point. Most comments justify the $80 tag by the sheer volume of content and hours expected.
Boycott 25 %
Understanding 75 %
Frequently asked questions
- Have video game prices really become excessive?
- Comments are split: a majority see the $70-80 price as disconnected from perceived quality on Dawnwalker, while on Fortune's Weave most consider the price justified by the expected content.
- Which games are caught up in the video game pricing debate?
- The topic touches The Blood of Dawnwalker (~7% of discussion) and Fire Emblem: Fortune's Weave (~6%), two very different games facing the same scrutiny over their launch price.
- Why do players think The Blood of Dawnwalker is overpriced?
- The July 1 gameplay demo showed animations and visuals seen as dated, prompting many comments arguing $70 isn't justified for this level of polish.
- Is Fire Emblem: Fortune's Weave's price really controversial?
- Not really: most comments defend the $80 price by comparing it to other Nintendo titles at the same tag and citing the expected hours of gameplay.