Can Quantic Dream be trusted with Star Wars Eclipse?
What YouTube comments really reveal about trust in the studio, backed by numbers.
The context
Star Wars Eclipse was announced on December 9, 2021 at The Game Awards by Quantic Dream, in collaboration with Lucasfilm Games. Set during the High Republic era, it is described as a branching narrative adventure featuring multiple playable characters. The studio's official website stated the game was then 'early in development'.
Quantic Dream, a studio founded in 1997 by David Cage and known for Heavy Rain, Beyond: Two Souls and Detroit: Become Human, has faced legal proceedings since 2018 over allegations of a toxic workplace, including the circulation of photoshopped images deemed sexist and homophobic. The studio sued Le Monde and Mediapart for defamation, with courts ruling differently on separate points of the case.
In 2025, Quantic Dream was acquired by Chinese group NetEase for approximately 100 million euros, a period during which the studio also developed its first multiplayer title, Spellcasters Chronicles. On May 20, 2026, Quantic Dream announced the shutdown of that game along with an internal reorganization involving job cuts, while stating that development of Star Wars Eclipse remained unaffected and was continuing as planned.
The project also saw team changes: lead writer Adam Williams left Quantic Dream in August 2024. In October 2025, CEO David Cage confirmed in a studio blog post that the game was still in development, without announcing a release date or window.
Sources: Star Wars Eclipse - page officielle Quantic Dream · Star Wars Eclipse Development Is on Track, Says Quantic Dream · Quantic Dream wins (and loses) lawsuit against French media outlets · Star Wars Eclipse: All the key details so far
Factual background compiled from public sources — the debate analysis below relies exclusively on the comments.
How we got here
as told by the commentsThe reveal trailer leans on Quantic Dream's cinematic reputation: comments recall Detroit Become Human's success and praise the presentation, building strong initial trust.
Commentators identifying as industry professionals flag signs of recruitment struggles, raising early fears about troubled internal project management.
The debate shifts to gameplay style: longtime fans of Quantic Dream's productions defend its narrative expertise, while others fear overly scripted mechanics inherited from earlier titles.
Comments claiming ties to the studio describe, in French, management seen as toxic and heavy technical debt, reviving distrust despite continued attachment to the project.
The pivot toward a multiplayer title and an internal strike crystallize criticism: many argue leadership is sacrificing Eclipse for a risky commercial gamble.
Star Wars Eclipse
~15% of the discussion on this gameOn Eclipse, trust in Quantic Dream swings between the aura of Detroit Become Human and doubts raised by revelations about internal management. The topic stays lively despite, or because of, the studio's prolonged silence.
Distrustful of the studio's management 55 %
Trusting the studio's expertise 45 %
Frequently asked questions
- Why do fans trust Quantic Dream with Star Wars Eclipse?
- Many cite Detroit Become Human's success and the patience required for this kind of narrative production, arguing the studio has already proven it can handle long timelines without sacrificing quality.
- What are the main criticisms of Quantic Dream on this project?
- Criticism centers on gameplay seen as too scripted in past titles, testimonies describing toxic internal management, and the studio's pivot toward a multiplayer game seen as a diversion of resources.
- Are the rumors of internal problems at Quantic Dream confirmed?
- No official confirmation appears in the corpus: it is commenters presenting themselves as close to the studio who mention toxic management and technical debt, without independent verification.
- Could Star Wars Eclipse be canceled because of these doubts?
- The cancellation topic resurfaces regularly in comments, especially after news of an internal strike and a pivot toward a multiplayer game, but no official cancellation announcement is mentioned in the corpus.